Rewind...How do we detect design (and falsify Darwinism)?
There was a lot to chew on in my last post and I think that some people will not have read down to this so I am presenting it alone with a very short introduction.
"There are thus various examples where design makes positive predictions, but Darwinian evolution coincidentally makes the exact opposite prediction. Design proponents do not argue against evolution merely because that is what proves design, but because in these special cases, the falsification of evolution also entails a matched positive prediction of intelligent design theory, because intelligent design predicts the exact opposite of evolution. We thus detect intelligent design through findings its positive predictions based upon the way we understand intelligent agents to operate." - from article, below
Dear readers - Evolution was an hypothesis that Charles Darwin admittedly put together using the work of many other researchers, including Blyth and Wallace and Hutton. The problem with Evolution is that it is entirely backwards. It is like someone trying to explain gravity and suggesting that gravity causes a ball to roll uphill. But we know that, in normal circumstances, balls roll downhill and that is what we find in organisms. Organisms are losing genetic information and picking up harmful mutations along the way over time. Darwin had it backwards, it is devolution that is operating in organisms today and we will see as science investigates the cell further that the impossibility of the ball rolling uphill will become more and more obvious!
FAQ: How do we Detect Design?
The Short Answer: We detect design by looking for the tell-tale signs that an intelligent agent acted. Intelligent agents tend to produce specified complexity when they act. We can then seek to detect design by looking for that specified complexity. Using an "explanatory filter" helps us to use normal logic to infer where design was a cause involved in creating an object. Design also could makes other predictions which can also help us to detect design. |
The Long Answer:
When intelligent agents act they produce specified complexity. We know this because we understand that when intelligent agents act, they use choice. An essay by William Dembksi lays out in detail how we can understand the products of intelligent design by examining how designers work:
This explanatory filter recognizes that there are three causes for things: chance, law and design. The premise behind the filter is the positive prediction of design that designers tend to build complex things with low probability that correspond to a specified pattern. In biology, this could be an irreducibly complex structure which fulfills some biological function. This filter helps ensure that we detect design only when it is warranted. If something is high probability, we may ascribe it to a law. If something is intermediate probability, we may ascribe it to chance. But if it is specified and low probability, then this is the tell-tale sign that we are dealing with something that is designed. In these high information-situations, intelligent design theorist Stephen C. Meyer also emphasizes why intelligent design is the right explanation:
“ "Indeed, in all cases where we know the causal origin of 'high information content,' experience has shown that intelligent design played a causal role." (Stephen C. Meyer, DNA and Other Designs)
"Intelligent design provides a sufficient causal explanation for the origin of large amounts of information, since we have considerable experience of intelligent agents generating informational configurations of matter."(Meyer S. C. et. al., "The Cambrian Explosion: Biology's Big Bang," in Darwinism, Design, and Public Education, edited by J. A. Campbell and S. C. Meyer (Michigan State University Press, 2003)
There are other examples of mutually exclusive predictions of design and descent, as is explained in the tables below. In each example, intelligent design is inferred because it makes positive predictions that match the evidence, despite the fact that descent makes the exact opposite prediction (which is not met by the evidence).
Inferring Intelligent Design using its Positive Predictions:
Table 1. Ways Designers Act When Designing (Observations): |
(1) Take many parts and arrange them in highly specified and complex patterns which perform a specific function. (2) Rapidly infuse any amounts of genetic information into the biosphere, including large amounts, such that at times rapid morphological or genetic changes could occur in populations. (3) 'Re-use parts' over-and-over in different types of organisms (design upon a common blueprint). (4) Be said to typically NOT create completely functionless objects or parts (although we may sometimes think something is functionless, but not realize its true function). |
Table 2. Predictions of Design (Hypothesis): |
(1) High information content machine-like irreducibly complex structures will be found. (2) Forms will be found in the fossil record that appear suddenly and without any precursors. (3) Genes and functional parts will be re-used in different unrelated organisms. (4) The genetic code will NOT contain much discarded genetic baggage code or functionless "junk DNA". |
Table 3. Predictions of Darwinian Evolution (Hypothesis): |
(1) High information content machine-like irreducibly complex structures will NOT be found. (2) Forms will appear in the fossil record as a gradual progression with transitional series. (3) Genes and functional parts will reflect those inherited through ancestry, and are only shared by related organisms. (4) The genetic code will contain much discarded genetic baggage code or functionless "junk DNA". |
Table 4. Comparing the Evidence (Experiment and Conclusion): | ||||
Line of Evidence | Prediction of Darwinian evolution | Prediction from intelligent design | Data | Best explaining hypothesis: |
1. Biochemical complexity | High information content machine-like irreducibly complex structures will NOT be found. | High information content machine-like irreducibly complex structures will be found. | High information content machine-like irreducibly complex structures are commonly found. | Design. |
2. Fossil Record | Forms will appear in the fossil record as a gradual progression with transitional series. | Forms will appear in the fossil record suddenly and without any precursors. | Forms tend to appear in the fossil record suddenly and without any precursors. | Design. |
3. Distribution of Molecular and Morphological Characteristics | Genes and functional parts will reflect those inherited through ancestry, and are only shared by related organisms. | Genes, DNA sequences, and functional parts will be re-used in different unrelated organisms. | Genes and functional parts often are not distributed in a manner predicted by ancestry, and are often found in clearly unrelated organisms. | Design. |
4. Biochemical Functionality | The genetic code will contain much discarded genetic baggage code or functionless "junk DNA." | The genetic code will NOT contain much discarded genetic baggage code or functionless "junk DNA." | Increased knowledge of genetics has created a strong trend towards functionality for "junk-DNA"; examples of DNA of unknown function persist, but function may be expected or explained under a design paradigm. | Design. |
There are thus various examples where design makes positive predictions, but Darwinian evolution coincidentally makes the exact opposite prediction. Design proponents do not argue against evolution merely because that is what proves design, but because in these special cases, the falsification of evolution also entails a matched positive prediction of intelligent design theory, because intelligent design predicts the exact opposite of evolution. We thus detect intelligent design through findings its positive predictions based upon the way we understand intelligent agents to operate.